Battle UI Manager
The battle ui manager provides helper functions related to the UI for battle scripts. It is primarily of use for help page scripts that wish to highlight bits of the UI with a pulsing effect. In this respect, it performs the same function as the campaign_ui_manager
.
By convention, the battle ui manager may be accessed at the global variable buim
when in battle.
Loaded in Battle |
-
battle_ui_manager:new(
battle managerbattle_manager
)
-
Creates a battle_ui_manager. It should never be necessary for a client script to need to call this directly, as the
battle_manager
creates this object and stores it internally. Instead retrieve the battle_ui_manager from the battle_manager withbattle_manager:get_battle_ui_manager
. By convention, the battle ui manager is also found at the global variablebuim
.Parameters:
1
battle manager
Returns:
battle_ui_manager
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 45
-
battle_ui_manager:deselect_all()
-
Deselect all unit cards
Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 75
-
battle_ui_manager:enable_selection_change([boolean
should_enable selection change])
-
Enable or disable selection change
Parameters:
1
boolean
optional, default value=true
should_enable selection change
Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 85
-
battle_ui_manager:get_panel_pulse_strength()
-
Returns the panel pulse strength constant the battle_ui_manager stores internally. This value determines the strength of the pulse highlighting effect on large UI elements like panels.
Returns:
number
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 104
-
battle_ui_manager:get_button_pulse_strength()
-
Returns the button pulse strength constant the battle_ui_manager stores internally. This value determines the strength of the pulse highlighting effect on small UI elements like buttons.
Returns:
number
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 112
-
battle_ui_manager:register_unhighlight_callback(function
callback to call)
-
Allows registration of a function to be called when
battle_ui_manager:unhighlight_all_for_tooltips
is called.Parameters:
1
function
callback to call
Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 130
-
battle_ui_manager:unhighlight_all_for_tooltips()
-
Calls all functions currently registered with
battle_ui_manager:register_unhighlight_callback
. This is intended to be used to unhighlight all currently-highlighted UI elements, when the mouse cursor is moved off of a help page link.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 144
-
battle_ui_manager:set_help_page_link_highlighting_permitted([boolean
enable highlighting])
-
Enables/disables the scripted behaviour which pulses a highlight over various elements of the UI when the mouse cursor is placed over related words on Help Pages.
Parameters:
1
boolean
optional, default value=true
enable highlighting
Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 165
-
battle_ui_manager:get_help_page_link_highlighting_permitted()
-
Returns whether help page link highlighting is permitted. This is true by default, unless it's been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
Returns:
boolean
highlighting enabled
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 176
-
battle_ui_manager:highlight_advice_history_buttons(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the advice history buttons.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 196
-
battle_ui_manager:highlight_advisor_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the advice button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 230
-
battle_ui_manager:highlight_advisor(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the advisor.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 255
-
battle_ui_manager:highlight_army_abilities(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights any army abilities buttons.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 305
-
battle_ui_manager:highlight_army_panel(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the army panel.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 338
-
battle_ui_manager:highlight_balance_of_power(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the balance of power bar.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 362
-
battle_ui_manager:highlight_drop_equipment_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the drop equipment button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 386
-
battle_ui_manager:highlight_fire_at_will_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the fire-at-will button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 418
-
battle_ui_manager:highlight_formations_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the formations button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 450
-
battle_ui_manager:highlight_game_guide_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the game guide button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 474
-
battle_ui_manager:highlight_group_button(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the group button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 498
-
battle_ui_manager:highlight_guard_button(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the guard button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 522
-
battle_ui_manager:highlight_lore_panel(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the lore panel.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 546
-
battle_ui_manager:highlight_melee_mode_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the melee mode button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 570
-
battle_ui_manager:highlight_power_reserve_bar(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the power reserve bar.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 594
-
battle_ui_manager:highlight_radar_map(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the radar map.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 618
-
battle_ui_manager:highlight_realm_of_souls(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the realm of souls bar.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 642
-
battle_ui_manager:highlight_skirmish_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the skirmish button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 666
-
battle_ui_manager:highlight_spells(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights any spells buttons.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 698
-
battle_ui_manager:highlight_tactical_map_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the tactical map button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 726
-
battle_ui_manager:highlight_time_controls(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the time controls buttons.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 749
-
battle_ui_manager:highlight_time_limit(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the time limit.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 799
-
battle_ui_manager:highlight_unit_abilities(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights any unit abilities buttons.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 824
-
battle_ui_manager:highlight_unit_cards(boolean
enable highlight, [number
pulse strength], [boolean
force])
-
Pulse-highlights the unit cards.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 855
-
battle_ui_manager:highlight_unit_details_button(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the unit details button.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 911
-
battle_ui_manager:highlight_unit_details_panel(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the unit details panel.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 936
-
battle_ui_manager:highlight_unit_portrait_panel(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the unit portrait panel.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 987
-
battle_ui_manager:highlight_winds_of_magic_panel(
enable highlight
boolean,
pulse strength
[number],
force
[boolean]
) -
Pulse-highlights the winds of magic panel.
Parameters:
1
boolean
Set to true to enable the highlight, false to disable
2
number
optional, default value=nil
Override pulse strength
3
boolean
optional, default value=false
Enable the highlight even if highlighting has been disabled with
battle_ui_manager:set_help_page_link_highlighting_permitted
.Returns:
nil
defined in ../working_data/script/_lib/lib_battle_ui.lua, line 1021